A makerspace can be more than a craft area by providing a place for student to create curriculum-based posterboard, diorama and model projects, and then enhancing the learning with interactive digital media and coding in the context of those projects. This presentation will demonstrate how to use the BBC micro:bit, and an adapter called the MakerBit, to link any Internet-based digital media to physical projects. The MakerBit also creates a platform for further STEM/STEAM explorations through physical computing activities, including block programming and robotics.
http://makerbit.com